These upper primary tasks could all be tackled using a trial and improvement approach. Develop teachers’ confidence in preparing students for the new GCSE Explore how NRICH activities support the development of fluency, reasoning and problem solving Encourage teachers to discuss and adapt current resources and teaching strategies Thanks to generous support from Cambridge University Press we are able to offer free places to teachers of mathematics at KS4 at any UK school. The scale on a piano does something clever: Remove Filters Filter by resource type problems game articles general resources projects Lists. Dotty Grids in the Classroom Age 11 to 18 This article suggests ways in which a dotty grid can be used in the classroom as an environment for rich exploration. Jo wins if the two ribbons are the same colour.
Is it really greener to go on the bus, or to buy local? If the hypotenuse base length is cm and if an extra line splits the base into 36cm and 64cm parts, what were the side lengths for the original right-angled triangle? The Four Colour Conjecture was first stated just over years ago, and finally proved conclusively in One of the articles supporting STEM teaching in the classroom. All the problems give learners opportunities to learn, develop or use mathematical concepts and skills. Enriching Patterns Age 5 to 16 Following on from a workshop at an MA Easter conference, Jennifer and Jenni talked about the way in which the website is made more accessible to teachers who want to plan threads of.
The fourth article builds on the third by discussing what we mean by problem-solving skills and how NRICH can help children develop these skills.
25 Matches for age 11 to 14 for testing%20conjectures
To investigate the relationship between the distance the ruler drops and the time taken, we need to do some mathematical modelling Can you work out my age, and nrih I had other special birthdays?
Guesswork Age 14 to 16 Challenge Level: This article by Colin Foster presents the idea of mathematical etudes as a way to develop fluency without tedium.
Enriching Problme Age 5 to 16 Following on from a workshop at an MA Easter conference, Jennifer and Jenni talked about the way in which the website is made more accessible to teachers who want to plan threads of.
Is There a Better Way? These five resource packs, originally produced for the MMP’s Motivate project, explore how maths underpins biomedical science.
Caroline and James pick sets of five numbers.
Problem Solving :
Swings and Roundabouts Age 14 to 16 Challenge Level: Becoming confident and competent as a problem solver is a complex process that requires a range of skills and experience. Introducing and developing STEM in the classroom. Register for our mailing list. Chris and Jo put two red and four blue ribbons in a box.
A Brief Historical Survey Age 14 to 18 If you think that mathematical proof is really clearcut and proglem then you should read this article.
Find the digits and then solve the Sudoku.
Short problems for Starters, Homework and Assessment :
There are lots of different methods to find out what the shapes are worth – how many can you find? Cultivating Creativity Age 5 to 18 Creativity in the mathematics classroom is not just about what pupils do but also what we do as teachers. Evidence and Headlines Age 11 to 18 Headlines sometimes distort the truth.
An article for teachers and pupils that prolem you to look at the mathematical properties of similar games.
The problems in this feature encourage students to consider inverses and working backwards to solve problems. Stemnrich Faqs Age 14 to 18 Challenge Level: I’ve Submitted a Solution – What Next? Age 11 to 18 Challenge Level: Setting the scene What Is a Mathematically Rich Task?
Which of these games would you play to give yourself the best possible chance of winning a prize? Working on these problems will help your students develop a better understanding of perimeter, area and volume.
How Do You React? Developing Mathematical Habits of Mind Age 11 to 16 These resources have been chosen to help secondary students develop good mathematical habits.
One of the articles supporting STEM teaching in the classroom. Charlie chooses three of them that add together to make a multiple of three. Match the cumulative frequency curves with their corresponding box plots. Fac-finding Age 14 to 16 Challenge Level: Chances Are Age 14 to 16 Challenge Level: